Bloober Team's Silent Hill 2 remake comes out in October, and the developer has shown off some interesting extras on social media. A recent post revealed an optional no-UI mode, as well as a so-called "'90s filter" that adds large amounts of film grain, color correction, and other on-screen elements.
Looking for the most immersive way to play SILENT HILL 2?
You'll have an option to turn off all UI elements!
We've also created a "90s filter" with grain effect, color correction and screen adjustments to complete the old-school experience.#SILENTHILL #KONAMI #BlooberTeam pic.twitter.com/CwPKskFg8o — Bloober Team (@BlooberTeam) September 4, 2024
As you can see in the above post, the two modes work together to create an aesthetic that is highly reminiscent of the original Silent Hill 2. Copious film grain and fog are two of Silent Hill's defining aesthetic traits, and the game did not feature any UI elements--not even a health bar. But as pedants were quick to point out, the name of this '90s filter would seem to be a misnomer, considering that the original Silent Hill 2 released in 2001.
Bloober Team's Silent Hill 2 has garnered a somewhat polarized response from the horror community, with some players expressing concern over the direction of the project. But after a three-hour hands-on preview with the game, GameSpot's Jessica Cogswell wrote that the remake is significantly better than its marketing materials have indicated. "In short, I was incredibly impressed by the time I spent with Silent Hill 2 Remake," she wrote. "It is surreal, cerebral, horrifying, and grotesque--all of the things that made the original title such a remarkable title not only for Konami, but for the horror genre as well."Continue Reading at GameSpot
http://dlvr.it/TCyfK0
Looking for the most immersive way to play SILENT HILL 2?
You'll have an option to turn off all UI elements!
We've also created a "90s filter" with grain effect, color correction and screen adjustments to complete the old-school experience.#SILENTHILL #KONAMI #BlooberTeam pic.twitter.com/CwPKskFg8o — Bloober Team (@BlooberTeam) September 4, 2024
As you can see in the above post, the two modes work together to create an aesthetic that is highly reminiscent of the original Silent Hill 2. Copious film grain and fog are two of Silent Hill's defining aesthetic traits, and the game did not feature any UI elements--not even a health bar. But as pedants were quick to point out, the name of this '90s filter would seem to be a misnomer, considering that the original Silent Hill 2 released in 2001.
Bloober Team's Silent Hill 2 has garnered a somewhat polarized response from the horror community, with some players expressing concern over the direction of the project. But after a three-hour hands-on preview with the game, GameSpot's Jessica Cogswell wrote that the remake is significantly better than its marketing materials have indicated. "In short, I was incredibly impressed by the time I spent with Silent Hill 2 Remake," she wrote. "It is surreal, cerebral, horrifying, and grotesque--all of the things that made the original title such a remarkable title not only for Konami, but for the horror genre as well."Continue Reading at GameSpot
http://dlvr.it/TCyfK0
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jinx blog - Minggu, 08 September 2024
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