Diablo 2: Resurrected won't include a feature seen in the original game--TCP/IP multiplayer. Blizzard cites security risks as the reason for the removal of the feature.
Buried at the bottom of a FAQ related to the game's open beta, Blizzard explained why the option, which allowed players of the original Diablo 2 to play multiplayer via LAN or other peer-to-peer connections instead of on official Blizzard servers, will no longer be included.
"TCP/IP support will not be available in the upcoming Beta or the final game," the blog post states. "After careful deliberation, we will no longer be supporting this option as we identified potential security risks and are committed to safeguarding the player experience."Continue Reading at GameSpot
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