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Spider-Man 2's Fast Travel Actually Travels Remarkably Fast

Back in 2020, when Sony released the "Road To PS5" video describing the console's technological advances, the console's lead system architect Mark Cerny mentioned how players had to typically wait for "what is euphemistically called fast travel." Insomniac Games apparently considered that a challenge, as the fast travel system in Marvel's Spider-Man 2 has received some incredible praise leading up to the game's launch.

Multiple videos have surfaced showcasing the game's fast travel system, which can sometimes load up an entirely new section of the game's map in mere seconds. Also, once Peter Parker or Miles Morales appears on-screen, they're already in full swing, which lets the player assume control while in motion.

The Fast Travel system and open world traversal in Spider-Man 2 is AMAZING! 😱🤯 #SpiderMan2PS5 pic.twitter.com/vMIFso3xeQ — Genki✨ (@Genki_JPN) October 16, 2023

The mechanic could have been even faster, but Insomniac core technology director Mike Fitzgerald says the team elected to put a "hold-to-confirm" option on fast travel instead of a single button press for "player usability." Replying to a thread on ResetEra, he also said that while some have argued the hold-to-confirm is there to hide the game's loading the next area, "if anyone wants to check, they can look at how late it's possible to cancel it out when they're playing."Continue Reading at GameSpot


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Ditulis oleh: jinx blog - Kamis, 09 November 2023

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