I'm one of those people. You know, someone who thinks that weapon durability in The Legend Of Zelda: Breath of the Wild was a good idea--I won't be offended if you close your browser window right now. But the stress of having your best sword break in the middle of an important fight and having to frantically improvise is one of the things that makes BotW (and other games that employ similar mechanics) so great. The cool stuff that can happen when you're on the back foot and forced to get crafty with the limitations placed on you by a well-designed system is an experience that makes video games feel special. Watch Dogs: Legion has elements of this, but only if you choose to engage with them. You should. Because after several hours playing Legion, I found that the game is at its best when it makes you contend with your character's weaknesses.
If you've heard just one thing about Watch Dogs: Legion so far, it's probably got something to do with playing as an elderly woman who is amusingly good at shooting people and performing lethal takedowns. In fact, you can play as anyone in the game, recruiting random NPCs off the street to be your protagonists. Everyone you pick up will come with their own set of unique skills that will surely help contribute to the efforts of resistance collective DedSec--punching harder, hacking faster, getting access to unique vehicles and weapons. But, in the case of certain people like the elderly, some of these traits can be detrimental--they can't sprint or take cover, which means it's going to be hard closing the distance to perform those amusing takedowns or escape certain death when you inevitably fail trying.Continue Reading at GameSpot
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jinx blog - Rabu, 07 Oktober 2020
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